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Independent GTA VI field guide

Know Leonida before you land.

The confirmed people, places, platforms, and launch details—organized without turning rumors into facts.

Official illustrated Grand Theft Auto VI artwork featuring Lucia, Jason, vehicles and Leonida scenes
58 days to go
November 19, 2026Thursday · confirmed calendar date
58calendar days to launch
PlayStation 5 · Xbox Series X|SPC is not a confirmed launch platform.

The clean read on launch

Rockstar’s story follows Jason Duval and Lucia Caminos after an easy score goes wrong, pulling them into a conspiracy across Leonida.

ReleaseNovember 19, 2026
SettingVice City & greater Leonida
LeadsLucia Caminos & Jason Duval
DeveloperRockstar Games

Six sides of Leonida

The official reveal reaches beyond Vice City: island roads, wetlands, industrial towns, a faded coast, and wild country all shape the state.

A busy sunlit Vice City street beneath a decorated overpass

Vice City

Neon, nightlife, beaches, high-rises, and the dense street life at the center of Leonida.

Aerial postcard view of the coastal Leonida Keys

Leonida Keys

An island chain of boats, beach bars, and long stretches of water.

Grassrivers locals beside an airboat and an alligator

Grassrivers

Wetlands where the roads disappear, the wildlife closes in, and airboats take over.

A kayaker paddling beneath a rail bridge in Mount Kalaga National Park

Mount Kalaga

National-park country made for rivers, trails, and a slower kind of trouble.

Official Port Gellhorn postcard showing the town at night

Port Gellhorn

Leonida’s forgotten coast: cheap motels, shuttered attractions, strip malls, and new work in an old vacation town.

Ambrosia’s factories and roads glowing beneath a stormy night sky

Ambrosia

An industrial town where sugar, heavy industry, and the local biker economy sit under the same dark sky.

The trailers, without the guesswork

Three official cuts establish the tone and story. Visible details are evidence; a shot that resembles a gameplay system is not confirmation that the system exists.

Dec. 4, 2023 · 1:31

Trailer 1: the state speaks

Lucia enters in prison orange, Vice City fills the screen with beaches, nightlife, traffic, boats, wildlife, and social-media-style clips. The focus is the state’s culture more than a mission structure.

Watch via Rockstar ↗
May 6, 2025 · 2:47

Trailer 2: Jason and Lucia

Jason picks Lucia up after prison and the pair move from ordinary life into robberies, chases, and shootouts. Rockstar’s synopsis confirms the failed score and conspiracy across Leonida.

Watch Trailer 2 ↗
Aug. 27, 2026

Extended look: in-game Leonida

Rockstar says this footage was captured entirely in-game on PlayStation 5. It is the best official view yet of the world’s scale and detail—not a promise about unannounced mechanics.

Watch the extended look ↗
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Pre-order, decoded

The least confusing choice is Standard. Ultimate can be added later, and the “physical” box contains a download code—not a disc.

StandardBase game; Ultimate upgrade remains available later
UltimateStory-threaded vehicles, weapons, shops, styles & more
Physical boxDownload code only; no game disc
Pre-loadBegins local midnight, November 12
Best default

Choose Standard if you’re unsure

It includes the game, and Rockstar says the Ultimate Edition Upgrade can be purchased separately at any point after the game code is redeemed.

Official editions FAQ ↗
Pre-order bonus

Vintage Vice City Pack

Digital purchases before November 20 include a ’55 Vapid Stanier and garage, outfits and hairstyles, an exclusive weapon pattern, plus one month of GTA+.

Check the full terms ↗
Region warning

Match the code to your account

PlayStation download codes are region-restricted. Rockstar recommends buying in the country of your platform account; Xbox codes are listed as not region-locked.

Read redemption details ↗

Build your briefing

Browse the essentials now. Mission walkthroughs, collectibles, vehicles, and map tools will make sense only after the game is playable.

Launch

Release date & platforms

The confirmed date, console lineup, and the one platform Rockstar has not announced for launch.

Read the official overview ↗
People

Lucia Caminos

Fresh out of the Leonida Penitentiary, focused on changing the odds, and prepared to make smart moves.

Meet Lucia ↗
People

Jason Duval

A former soldier who landed in the Keys working for local drug runners—and wants an easier life.

Meet Jason ↗
World

Confirmed places

A quick orientation to Vice City, the Keys, Grassrivers, Mount Kalaga, Port Gellhorn, and Ambrosia.

Tour all six places ↑
People

Leonida’s wider cast

Cal Hampton is Jason’s conspiracy-minded friend. Boobie Ike and Dre’Quan Priest chase music success with Real Dimez; Raul Bautista is a seasoned bank robber; Brian Heder is an old-school Keys smuggler who gives Jason a place to stay in exchange for work.

See Rockstar’s character bios ↗
Launch

Editions & pre-loading

Standard is the flexible starting point, Ultimate adds story-threaded extras, and every “physical” copy is code-in-box. Pre-load begins November 12 at local midnight.

Use the pre-order guide ↑
Media

Official trailer timeline

Three cuts, dated and separated, with a line between what the footage shows and what Rockstar has actually confirmed.

Review the trailers ↑
World

Region navigator

Jump across the six confirmed parts of Leonida now, with exact in-game pins reserved for launch.

Open the atlas ↓
Tools

Collectible checklist

A clean CSV template for launch notes now; verified item names, landmarks, rewards, and route order after release.

Open the toolbox ↓
Tools

Session progress tracker

Add tasks, check them off, and export your list. Progress stays in the current visit unless you download it.

Build a route ↓
Tools

Vehicle sightings

Officially named vehicles stay separate from visual-only classes spotted in Rockstar footage.

Browse the index ↓
Tools

Money method scorecard

The comparison framework is ready for tested net payouts, timing, setup costs, limits, and risk.

See the scorecard ↓

No briefings match that search. Try a place, character, or “launch.”

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The launch-day toolbox

Five focused tools are staged for verified game data. Explore the structure now; exact pins, counts, routes, and payouts begin after Leonida is playable.

A region-first atlas

Start with Rockstar’s six confirmed regions. Exact markers will be added only when a location can be reached and checked in-game.

Region briefing

Vice City

Neon, nightlife, beaches, high-rises, and the dense street life at the center of Leonida.

View official region imagery ↑
CollectiblesMissionsVehiclesShopsActivities

What fills in after launch

Once the game is out, the useful work starts: tested routes, clean maps, and answers grounded in hands-on play.

1

Mission index

Objective-by-objective walkthroughs with spoilers clearly separated from quick hints.

2

Atlas layers

Verified pins for collectibles, shops, activities, weapons, vehicles, and discoveries.

3

Collectible runs

Region-by-region lists arranged into practical routes with landmarks and rewards.

4

100% route

A completion path designed to cut backtracking and surface missable decisions early.

5

Vehicle database

Classes, spawn areas, prices, storage rules, upgrades, and useful comparisons.

6

Money lab

Repeatable methods compared by net payout, time, setup, limits, and failure risk.

Source policy: confirmed details come from Rockstar. Speculation stays out of the facts—and anything learned after launch will be labeled from direct play.